As if Peter Molyneux's harebrained idea to improve games journalism wasn't hilariously stupid enough, Molynuex has topped himself with his latest game idea: Curiosity.
According to the description, Curiosity sets the player inside a virtual room that contains a solitary black cube. Players, equipped with a chisel has to tap away at the block, to discover what's at the centre of the cube. Players will be able to see fractures, caused by other players, but the main thing about Curiosity is you can buy better chisels as DLC. Ranging from the iron chisel -costing 59p- which is ten times the strength of your default chisel to the ultimate, diamond chisel, which costs £50,000. Yes, you read that right: the price of a small flat for a virtual chisel, to quickly see what's inside a virtual black box. According to Molynuex:
“record and study how news of what's inside spreads across social media in an attempt to explore the psychology of social media users. We will rely entirely on social media. How will [the person who claims the prize] prove it? That in itself becomes a fascinating aspect of this experiment."
Apart from sounding like a rip off of a episode of The Twilight Zone, I don't know what's more worrying: The fact that someone thinks you can release DLC that costs £50,000. Or that someone might actually buy it. And knowing Molynuex's track record with hyping things up, which ultimately disappoint, I imagine the social media -concerning Curiosity- will be how stupid an idea this is who would be stupid enough to pay that much money for something they don't actually own. For fifty grand, I would want a personal apology for Fable 2 and a blowjob.